In this part, I would simply like to show some examples which are
only applications of all the patterns studied until now. These examples
also prove that it is not necessary to begin a game with a very
large opening.
Example
#1
Here is the starting situation
The
diagram ""
must jump you to the eyes
and you can mark the mines of the top corners
Now,
the 2
of the bottom corners are both touching one mine, and they
both lack one mine. With the
in the middle, that can be compared to another diagram ""
Thus
we know the position of all the mines of this part of the
minefield, without needing the figures which are under the
.
Example
#2
Here
is the starting situation
The
only patterns which we can identify are two "",
by noting well that the left ""
is not one really since the touches
three undiscovered boxes. It is thus necessary to start with
the other ""
(the
in the right bottom corner, and the
in the middle of the lower line)
We
mark the mine for the 2nd
of the column of right-hand side
then
a both clic on the
in the top right corner
Then
another marking followed by a both clic
and still one
To
finish this example, we mark the last mine
Example
#3
Here is the starting situation
Another
time we have two "",
which only one is a true ""
diagram.
Now,
it lacks only one mine to the top left
, carrying out another diagram ""
with the bottom
(I reassure you, that should not jump you to the eyes).